"It's vital that you stick with us, the good guys," advises our narrator, acclimating would-be Rangers to the treacherous world of May 17 video game release "Metro: Last Light."
Venture above and below surface in "Metro: Last Light"
Due on Xbox 360, PC and PlayStation 3, the follow-up to atmospheric 2010 release "Metro 2033" is based on the fiction of Russian novelist Dmitry Glukhovsky.
Sequestered away from the ravages of a radioactive world are the residents of Moscow's Metro system, a place where each stop is governed by one of several warring factions and the surviving society has become isolated, cut-off and divided.
So even for a Ranger, "it's normal to feel vulnerable and threatened," counsels our guide, encouraging players to "explore every corner and try to talk to as many people as possible" and "be vigilant" as encounters with man and mutated beast lurk under and overground.
Thematically, there are connections between "Last Light" and another Ukranian-developed series in "S.T.A.L.K.E.R.": both are set after an apocalyptic event, and both are based on Russian literature ("Roadside Picnic" in the latter's case).
Both series, too, have endured publishing difficulties, with "Last Light" now overseen by Deep Silver after THQ's bankruptcy filing, and ex-"S.T.A.L.K.E.R." developers at Vostok Games re-grouping to deliver a free, multiplayer derivation called "Survarium" later in 2013.