Finally, a victory for the human! (Updated Sunday)

Finally, a victory for the human! (Updated Sunday)

'Go' player Lee Se-Dol leaves the game room for a post-match press conference after his first win against a Google-developed super-computer, in Seoul on March 13, 2016./ AFP PHOTO / Ed Jones
'Go' player Lee Se-Dol leaves the game room for a post-match press conference after his first win against a Google-developed super-computer, in Seoul on March 13, 2016./ AFP PHOTO / Ed Jones

Fellow humans., I have very good news. 18-time world Go champion Lee Se-dol has finally beaten the previous unbeatable supercomputer after three straight losses.

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Sunday story

Human Go champ scores surprise victory over supercomputer

Seoul, March 13, 2016, AFP – A South Korean Go grandmaster on Sunday scored his first win over a Google-developed supercomputer, in a surprise victory after three humiliating defeats in a high-profile showdown between man and machine.

Lee Se-Dol thrashed AlphaGo after a nail-biting match that lasted for nearly five hours – the fourth of the best-of-five series in which the computer clinched a 3-0 victory on Saturday.

Lee Se-Dol attends a post-match press conference after his first win against a Google-developed super-computer AFP PHOTO / Ed Jones

Lee struggled in the early phase of the fourth match but gained a lead towards the end, eventually prompting AlphaGo to resign.

The 33-year-old is one of the greatest players in modern history of the ancient board game, with 18 international titles to his name – the second most in the world.

Saturday story

AI AlphaGo has beaten 18-time world champion Lee Se-dol for the third straight game in Seoul, taking an unassailable 3-0 lead in the 5-match series. The remaining two matches will be played on Sunday and Tuesday , however, so Lee still has hope about beating the supercomputer at least once. AlphaGo is a program developed by DeepMind, a British AI company acquired by Google two years ago.

The world's top Go player Lee Sedol drinks water after putting the first stone against Google's artificial intelligence program AlphaGo during the third match of Google DeepMind Challenge Match in Seoul, South Korea, in this handout picture provided by Google and released by Yonhap on March 12, 2016. Once again, Lee was unable to match the AI strategy, meaning he has already lost the 5-match series. REUTERS/Google/Yonhap

Here is more from AFP:

Lee, who has topped the world ranking for much of the past decade and confidently predicted an easy victory when accepting the AlphaGo challenge, now finds himself fighting to avoid a whitewash defeat in the two remaining games on Sunday and Tuesday.

"AlphaGo played consistently from beginning to the end while Lee, as he is only human, showed some mental vulnerability," said one of Lee's former coaches, Kwon Kap-Yong.

"The machine was increasingly gaining the upper hand as the series progressed," Kwon said.

Thursday evening story

South Korean professional Go player Lee Sedol reviews the match after finishing the second match of the Google DeepMind Challenge Match against Google's artificial intelligence program, AlphaGo in Seoul, South Korea, Thursday, March 10, 2016. (AP Photo/Lee Jin-man)

AI beats human Go grandmaster... again

AFP – A Google-developed supercomputer bested a South Korean Go grandmaster again Thursday, taking a commanding 2-0 lead in a five-game series that has become a stunning global debut for a new style of "intuitive" artificial intelligence (AI).

After shocking the world by defeating Lee Se-Dol – one of the greatest modern players of the ancient board game – in their opening match on Wednesday, the AlphaGo computer proved it was no fluke with another victory after a gruelling four-and-a-half-hour encounter.

"I am quite speechless. I admit it was a very clear loss on my part," Lee told reporters after the match, adding he had found "no weakness" in AlphaGo's performance during Thursday's match.

"AlphaGo played a near perfect game today... I will try my best so that I will win at least one game," said an ashen-faced Lee, who had earlier predicted that he would beat the supercomputer by a "landslide".

The 33-year-old must prevail in all three remaining matches – held on Saturday, Sunday and Tuesday – to win the series that has a cash prize of $1 million.

Morning story

Lee Se-Dol (R), a legendary South Korean player of Go – a board game widely played for centuries in East Asia – makes a move during the Google DeepMind Challenge Match in Seoul on March 9, 2016. AFP / Google DeepMind

Computer draws first blood in clash with Go grand master

Seoul, AFP – A Google-developed supercomputer stunned South Korean Go grand master Lee Se-Dol by taking the first game of a five-match showdown between man and machine in Seoul on Wednesday.

After about 3-1/2 hours of play, Lee, one of the greatest players of the ancient board game in the modern era, resigned when it became clear the AlphaGo computer had taken an unassailable lead.

"I was shocked by the result," Lee acknowledged afterwards.

"AlphaGo made some moves that no human would ever make. It really surprised me," he said, adding that the computer had shut out the game "in a perfect manner."

AlphaGo team members sit in a press room for the Google DeepMind Challenge Match at a hotel in Seoul on March 9. AFP / JUNG YEON-JE

Despite the shock loss, Lee said he had no regrets and was looking forward to the remaining four matches.

"I had some failures in the early stages today so if I improve on this, I think I still have some chance to win," he said.

Although the computer had whitewashed European champion Fan Hui 5-0 last October, it had been expected to struggle against 33-year-old Lee, who has topped the world rankings for most of the past decade.

But its creators had been bullish going into the match at the Four Seasons hotel in the South Korean capital, saying the computer, which employs algorithms that allow it to learn and improve from matchplay experience, was even stronger than when it took on Fan.

"We are very, very excited by this historic moment and very, very pleased with how AlphaGo performed," Demis Hassabis, the CEO of AlphaGo developer DeepMind, said after the victory.

"We think that Lee will come up with new strategies and... try some different things tomorrow. We'll have to see how AlphaGo will deal with it," Hassabis said.

The match-up sparked enough interest to warrant an Internet live-stream as well as live TV broadcasts in South Korea, China and Japan.

South Korean Go game fans watch a television screen broadcasting live footage of the Google DeepMind Challenge Match, at the Korea Baduk Association in Seoul. AFP / JUNG YEON-JE

"I was shocked. Everyone was," said Kim Seong-Ryong, a Korean Go commentator and professional player.

"Something none of us thought would happen has just happened."

The five-day battle for supremacy between man and machine has been seen as a major test of what scientists and engineers have achieved in the sphere of Artificial Intelligence (AI) over the past 10 years or so.

The most famous AI victory to date came in 1997, when the IBM-developed supercomputer Deep Blue beat the then-world chess champion Garry Kasparov.

But experts say Go presents an entirely different challenge as the complexity of the game and almost incalculable number of move options mean that the computer must be capable of human-like "intuition" to prevail.

"Go really is our Mount Everest," said Hassabis, adding that the public response to the clash with Lee had been "far bigger than we expected."

Creating "general" or multi-purpose, rather than "narrow", task-specific intelligence, is the ultimate goal in AI – something resembling human reasoning based on a variety of inputs, and self-learning from experience

AlphaGo uses two sets of "deep neural networks" containing millions of connections similar to neurons in the brain.

It is able to predict a winner from each move, thus reducing the search base to manageable levels – something co-creator David Silver has described as "more akin to imagination".

Learn from listening

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  • admit: to agree that something is true, especially when you are unhappy, sorry or surprised about it - ยอมรับ
  • akin to (verb): similar to, related to - เหมือนกัน, คล้ายกัน
  • algorithm: a set of rules that must be followed when solving a particular problem - ชุดของคำสั่งที่สร้างไว้ตามขั้นตอน, อัลกอริธึม
  • ancient: very old - ที่เก่าแก่ ที่โบราณ
  • artificial intelligence: an area of study concerned with making computers copy intelligent human behaviour - ปัญญาประดิษฐ์
  • ashen: very pale; without colour because of illness or fear - ขาวซีด
  • bullish (adj): feeling confident and positive about the future - มั่นใจและมีความหวังในอนาคต
  • capable: able to do something; very good at a job - มีความสามารถ
  • cash: money - เงินสด
  • challenge: an invitation or a suggestion to somebody that they should enter a competition, fight, etc - การท้าทาย
  • chess (noun): a game for two people, played on a board with black and white squares, using different shaped pieces, including two kings. The aim is to get the other player's king into a position where it cannot move - หมากรุก
  • clash (noun): a fight or battle; a fight or battle between two groups of people - การต่อสู้ด้วยกำลัง
  • clinch (verb): to succeed in achieving or winning something - รัดแน่น, ตอกติด, ยึดติด
  • commanding (adj): in a strong position where you are likely to win a race or competition - ครอบงำ, ซึ่งอยู่ในตำแหน่งที่มีอำนาจ
  • commentator: someone whose job is to write about a particular subject or discuss it on television or radio - ผู้วิจารณ์,ผู้ออกความเห็น, ผู้บรรยายข่าว
  • complexity: features of something that make it confusing or difficult to deal with - ความซับซ้อน
  • connection: something that connects two things, etc. - การเชื่อมต่อ การเชื่อมโยง
  • consistently: happening in the same way and continuing for a period of time - ไม่ขาดสาย
  • creator: a person who has made or invented a particular thing - ผู้ออกแบบ, เจ้าตำรับ, ผู้ประดิษฐ์
  • deal with: to take action to solve a problem - จัดการปัญหา
  • debut: performing or being introduced to the public for the first time - การเปิดตัว
  • decade: a period of ten years - ทศวรรษ
  • defeat: a loss - ความพ่ายแพ้
  • draw first blood (idiom): to win the first part of a competition; to win a first battle -
  • employ: to use - ใช้
  • encounter: a meeting between opponents in a sports competition - การแข่งขัน
  • engineer (noun): a person whose job involves designing and building engines, machines, roads, bridges, etc. - วิศวกร
  • era: a period of time that has a particular quality or character - ยุค, สมัย
  • eventually: at the end of a period of time or at the end of a process - ในที่สุด
  • fluke: a lucky accident; something good that happens because you were lucky -
  • footage: film or video of a particular subject or event - ฟิลม์หรือคลิปภาพยนตร์ หรือวิดีโอ
  • goal: aim; purpose - เป้าหมาย จุดมุ่งหมาย
  • grand master (noun): a chess/Go player of the highest standard -
  • gruelling: very difficult and tiring, needing great effort for a long time - ทำให้เหนื่อย
  • high-profile (adj): creating a lot of public attention - เป็นที่สนใจจากคนในสังคม
  • humiliating: making you feel very embarrassed and ashamed - ขายหน้าขายตา, ทำให้เสียเกียรติ
  • imagination: the ability to form pictures in the mind - จินตนาการ
  • improve: to make better - ทำให้ดีขึ้น
  • incalcuable (adj): too great to count or measure - มากเกินกว่าจะนับได้
  • input: the act of putting information into a computer - ป้อนข้อมูลเข้าคอมพิวเตอร์
  • intelligence: the ability to understand and think about things, and to gain and use knowledge - สติปัญญา, ความเฉลียวฉลาด,ไหวพริบ
  • intuition (noun): the ability to know something by using your feelings rather than considering the facts - การหยั่งรู้ที่เกิดขึ้นในใจ, การหยั่งรู้โดยสัญชาตญาณ
  • intuitive (adj.): knowing something from intuition or feeling rather than observation, reasoning and logic - โดยสัญชาตญาณ,โดยความรู้สึกที่เกิดขึ้นเองในใจ,โดยสหัชญาณ,โดยการหยั่งรู้
  • landslide (noun): a victory by a large margin - การชนะแบบขาดลอย
  • live: happening now, i.e., not recorded earlier - ถ่ายทอดสด
  • live-stream (noun): broadcasting or receiving live video and sound of an event over the Internet -
  • looking forward to (idiom): feeling happy and/or excited about something that is going to happen - รอคอย
  • manageable: possible to deal with or control - จัดการได้,ควบคุมได้
  • manner: way - วิธีการ
  • mental: connected with or happening in the mind; involving the process of thinking - เกี่ยวกับจิตใจ
  • nail-biting: (of a sports event, film, etc.) very exciting because you don’t know how it will end - ซึ่งวิตกกังวล, กระวนกระวาย
  • narrow: limited in numbers; very close - แคบ, มิดชิด, ทัดเทียมกัน,พอ ๆ กัน
  • neural network (noun): in computers, a way of processing information through a complex network like that which is found in the human brain -
  • neuron (noun): a cell that carries information within the brain and between the brain and other parts of the body; a nerve cell - เซลล์ประสาท
  • option: choice - ทางเลือก
  • outthink (verb): to think faster, more accurately than someone else - คิดดีกว่า
  • perfect (noun): having everything that is necessary; complete and without faults or weaknesses - สมบูรณ์แบบ
  • phase: a particular period of time during the development of something - ตอน, ขั้นตอน, ช่วง, ระยะ
  • predict: to say that an event or action will happen in the future, especially as a result of knowledge or experience - คาดการณ์ว่า พยากรณ์จากสถิติว่า
  • press: newspapers and magazines, and those parts of television and radio which broadcast news, or reporters and photographers who work for them - สื่อมวลชน
  • prevail: to defeat an opponent, especially after a long struggle - ชนะ
  • professional: doing something as a paid job rather than as a hobby - ที่ทำเป็นอาชีพ
  • prompt: to cause something to happen or be done - ก่อให้เกิด
  • rankings (noun): the position of somebody/something on a scale that shows how good or important they are in relation to other similar people or things, especially in sport - อันดับ
  • reduce: to make something smaller or less in amount, size, importance etc - ลดลง
  • regret: a feeling of sadness about something sad or wrong or about a mistake that you have made, and a wish that it could have been different and better - ความโทมนัส,ความเสียใจ,ความเศร้าโศก
  • reporters (noun): people whose job is to write articles or make broadcasts about events in the news - ผู้สื่อข่าว, นักข่าว
  • resemble (verb): to be like or look like someone or something else - มีลักษณะคล้ายกับ
  • resign (verb): to admit you have lost a game when you cannot see any way of winning - ยอมแพ้
  • search (noun): looking somewhere or through something carefully in order to find something - การค้นหา
  • shocked: very surprised and upset - ตกใจ
  • showdown: (in sports) an important match, especially one which decides a championship or who is best between two competitors - การเผชิญหน้า (กับฝ่ายตรงข้าม)
  • spark: to make something happen - ก่อให้เกิด
  • specific: involving or relating to only one particular thing or type of thing - เฉพาะเจาะจง, โดยเฉพาะ
  • speechless: not able to speak, especially because you are extremely angry or surprised - ไม่สามารถพูดได้
  • sphere (noun): an area of activity, influence or interest; a particular section of society - วง
  • stage: a part of an activity or process or a period of development - ช่วง, ระยะ, ตอน
  • strategy: a plan that is intended to achieve a particular purpose - ยุทธวิธี, กลวิธี
  • struggle (verb): to try hard to do something that you find very difficult - พยายาม; ต่อสู้
  • struggle: to try hard to do something that you find very difficult - พยายาม, ประสบปัญหา, ต่อสู้กับปัญหา
  • stun: to surprise or shock somebody so much that they cannot think clearly or speak - ทำให้ตะลึงงัน, ทำให้งง
  • supremacy (noun): a position in which you have more power, authority or status than anyone else - ความยิ่งใหญ่, ความอยู่สูงสุด, อำนาจสูงสุด
  • task: something that you have to do - งาน, หน้าที่; ภารกิจ
  • thrash: to defeat an opponent very easily in a game or competition - เฆี่ยน
  • to date: until now -
  • ultimately: finally, after a series of things have happened - ท้ายที่สุด, ตอนสุดท้าย, ในที่สุด
  • unassailable: that cannot be destroyed, defeated or questioned - ไม่สามารถโจมตีได้
  • upper hand: advantage; a greater chance of success - ความได้เปรียบ
  • variety (noun): many different types of things or people - ความหลากหลาย
  • vulnerability: a weakness; a weakness that makes someone/something easy to attack - ความอ่อนแอ, ข้อบกพร่อง
  • warrant: to be/make necessary or appropriate in a particular situation - มีเหตุผลอันสมควร
  • whitewash (adj): (in sport) a victory in every game in a series -
  • whitewash: to try to stop people from discovering the true facts about something, in order to prevent someone in authority from being criticised - ปกปิดสิ่งไม่ดี
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